Jacky's Simple Audio Manager
3.0.0-preview
A decentralized audio playing system for Unity, designed for simplicity and built to scale!
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
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N
JSAM
A good portion referenced from the official Unity source
https://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/AudioReverbZoneEditor.cs
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N
Example
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N
ExtraTips
C
RepeatingButton
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N
FirstPerson3D
C
FPSAnimator
C
FPSMouseLook
A lot of code by this cool dude:
https://www.reddit.com/r/Unity3D/comments/8k7w7v/unity_simple_mouselook/
C
FPSWalker
C
RandomForceEmitter
C
TimeScaleUI
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N
LoopPoints
C
LoopPointExample
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N
Shmup2D
C
BaseBullet
C
EnemyBullet
C
EnemyController
C
ObjectPool
Generates a large pool of objects so we don't have to constantly instantiate and destroy them at runtime
C
PlayerBulletBasic
C
SceneLoader
C
ShipController
Control script for a generic scrolling shooter game
C
CrossFadeExample
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N
JSAMEditor
C
AudioClipList
C
AudioCollisionFeedbackEditor
C
AudioEventsEditor
C
AudioLibraryEditor
C
AudioLibraryInspector
C
AudioList
C
AudioManagerEditor
Thank god to brownboot67 for his advice
https://forum.unity.com/threads/custom-editor-not-saving-changes.424675/
C
AudioManagerInternalEditor
C
AudioMusicZoneEditor
C
AudioParticlesEditor
C
AudioPlaybackToolEditor
Handles the Playback Tool Editor Window Can play AudioFileObjects, AudioFileMusicObjects and generic AudioClips Double click on the former to automatically open the window
C
AudioTriggerFeedbackEditor
C
BaseAudioEditor
C
BaseAudioFileObjectEditor
C
BaseMusicEditor
C
BaseSoundEditor
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C
EditorCompatability
C
AgnosticGUID
C
JSAMAssetModificationProcessor
C
JSAMAudioFileWizardEditor
C
JSAMBaseEditorWindow
C
JSAMEditorExtensions
C
JSAMEditorHelper
C
JSAMPaths
C
JSAMSerializedEditorWindow
C
JSAMSettingsProvider
C
JSAMStartupWindow
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C
JSAMUtilityWindow
C
CustomField
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C
MusicFileObjectEditor
C
MusicEditorFader
C
MusicPlayerEditor
C
SoundEditorFader
C
SoundFileObjectEditor
C
SoundPlayerEditor
C
VideoPlayerVolumeEditor
C
AudioChorusObj
C
AudioCollisionFeedback
C
AudioDistortionObj
C
AudioEchoObj
C
AudioEvents
C
AudioHighPassObj
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C
AudioLibrary
C
CategoryToList
C
AudioLowPassObj
C
AudioManager
AudioManager
singleton that manages all audio in the game
C
AudioManagerInternal
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C
AudioMusicZone
C
MusicZone
C
AudioParticles
Plays sounds when a particle system emits particles and when particles die
https://answers.unity.com/questions/693044/play-sound-on-particle-emit-sub-emitter.html
With help from these lovely gents
C
AudioReverbObj
C
AudioTriggerFeedback
C
BaseAudioChannelHelper
C
BaseAudioFeedback
C
BaseAudioFileObject
C
BaseAudioMusicFeedback
C
JSAMExtensions
C
JSAMSettings
C
MusicChannelHelper
C
MusicFileObject
C
MusicPlayer
C
PauseMenu
C
SoundChannelHelper
C
SoundFileObject
C
SoundPlayer
C
VideoPlayerVolume
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N
UnityEditor
C
AudioUtil
Generated on Mon May 22 2023 23:22:15 for Jacky's Simple Audio Manager by
1.8.15