Jacky's Simple Audio Manager  3.0.0-preview
A decentralized audio playing system for Unity, designed for simplicity and built to scale!
JSAM.AudioEchoObj Struct Reference

Public Attributes

bool enabled
 
float delay
 Clamped between 10 to 5000 More...
 
float decayRatio
 Clamped between 0 to 1 More...
 
float wetMix
 Clamped between 0 to 1 More...
 
float dryMix
 Clamped between 0 to 1 More...
 

Member Data Documentation

◆ decayRatio

float JSAM.AudioEchoObj.decayRatio

Clamped between 0 to 1

◆ delay

float JSAM.AudioEchoObj.delay

Clamped between 10 to 5000

◆ dryMix

float JSAM.AudioEchoObj.dryMix

Clamped between 0 to 1

◆ enabled

bool JSAM.AudioEchoObj.enabled

◆ wetMix

float JSAM.AudioEchoObj.wetMix

Clamped between 0 to 1


The documentation for this struct was generated from the following file: