Jacky's Simple Audio Manager  3.0.0-preview
A decentralized audio playing system for Unity, designed for simplicity and built to scale!
JSAM.Example.Shmup2D Namespace Reference

Classes

class  BaseBullet
 
class  EnemyBullet
 
class  EnemyController
 
class  ObjectPool
 Generates a large pool of objects so we don't have to constantly instantiate and destroy them at runtime More...
 
class  PlayerBulletBasic
 
class  SceneLoader
 
class  ShipController
 Control script for a generic scrolling shooter game More...