Jacky's Simple Audio Manager  3.0.0-preview
A decentralized audio playing system for Unity, designed for simplicity and built to scale!
JSAM.AudioParticles Class Reference

Plays sounds when a particle system emits particles and when particles die https://answers.unity.com/questions/693044/play-sound-on-particle-emit-sub-emitter.html With help from these lovely gents More...

Inheritance diagram for JSAM.AudioParticles:
JSAM.BaseAudioFeedback< SoundFileObject >

Public Member Functions

void PlaySound ()
 

Additional Inherited Members

- Protected Attributes inherited from JSAM.BaseAudioFeedback< SoundFileObject >
new T audio
 
bool advancedMode
 

Detailed Description

Plays sounds when a particle system emits particles and when particles die https://answers.unity.com/questions/693044/play-sound-on-particle-emit-sub-emitter.html With help from these lovely gents

Member Function Documentation

◆ PlaySound()

void JSAM.AudioParticles.PlaySound ( )

The documentation for this class was generated from the following file: