◆ GetEnumType()
static System.Type JSAM.AudioLibrary.GetEnumType |
( |
string |
enumName | ) |
|
|
static |
◆ InitializeValues()
void JSAM.AudioLibrary.InitializeValues |
( |
| ) |
|
◆ generatedName
string JSAM.AudioLibrary.generatedName |
◆ Music
◆ musicCategories
List<string> JSAM.AudioLibrary.musicCategories = new List<string>() |
◆ musicCategoriesToList
◆ musicEnum
string JSAM.AudioLibrary.musicEnum |
◆ musicEnumGenerated
string JSAM.AudioLibrary.musicEnumGenerated |
◆ musicNamespace
string JSAM.AudioLibrary.musicNamespace |
◆ musicNamespaceGenerated
string JSAM.AudioLibrary.musicNamespaceGenerated |
◆ soundCategories
List<string> JSAM.AudioLibrary.soundCategories = new List<string>() |
◆ soundCategoriesToList
◆ soundEnum
string JSAM.AudioLibrary.soundEnum |
◆ soundEnumGenerated
string JSAM.AudioLibrary.soundEnumGenerated |
◆ soundNamespace
string JSAM.AudioLibrary.soundNamespace |
◆ soundNamespaceGenerated
string JSAM.AudioLibrary.soundNamespaceGenerated |
◆ Sounds
◆ useCustomNames
bool JSAM.AudioLibrary.useCustomNames = false |
◆ defaultMusicEnum
string JSAM.AudioLibrary.defaultMusicEnum |
|
get |
◆ defaultSoundEnum
string JSAM.AudioLibrary.defaultSoundEnum |
|
get |
◆ SafeName
string JSAM.AudioLibrary.SafeName |
|
get |
The documentation for this class was generated from the following file:
- C:/Users/jacky/Documents/Unity Projects/Simple-Unity-Audio-Manager/Assets/JSAM/Runtime/Scripts/AudioLibrary.cs