Jacky's Simple Audio Manager  3.0.0-preview
A decentralized audio playing system for Unity, designed for simplicity and built to scale!
UnityEditor.AudioUtil Member List

This is the complete list of members for UnityEditor.AudioUtil, including all inherited members.

ClearWaveForm(AudioClip clip)UnityEditor.AudioUtilstatic
GetBitRate(AudioClip clip)UnityEditor.AudioUtilstatic
GetBitsPerSample(AudioClip clip)UnityEditor.AudioUtilstatic
GetChannelCount(AudioClip clip)UnityEditor.AudioUtilstatic
GetClipPosition(AudioClip clip)UnityEditor.AudioUtilstatic
GetClipSamplePosition(AudioClip clip)UnityEditor.AudioUtilstatic
GetClipType(AudioClip clip)UnityEditor.AudioUtilstatic
GetCustomFilterChannelCount(MonoBehaviour behaviour)UnityEditor.AudioUtilstatic
GetCustomFilterMaxIn(MonoBehaviour behaviour, int channel)UnityEditor.AudioUtilstatic
GetCustomFilterMaxOut(MonoBehaviour behaviour, int channel)UnityEditor.AudioUtilstatic
GetCustomFilterProcessTime(MonoBehaviour behaviour)UnityEditor.AudioUtilstatic
GetDuration(AudioClip clip)UnityEditor.AudioUtilstatic
GetFMODCPUUsage()UnityEditor.AudioUtilstatic
GetFMODMemoryAllocated()UnityEditor.AudioUtilstatic
GetFrequency(AudioClip clip)UnityEditor.AudioUtilstatic
GetImporterFromClip(AudioClip clip)UnityEditor.AudioUtilstatic
GetListenerPos()UnityEditor.AudioUtilstatic
GetLowpassCurve(AudioLowPassFilter lowPassFilter)UnityEditor.AudioUtilstatic
GetMinMaxData(AudioImporter importer)UnityEditor.AudioUtilstatic
GetMODChannelCount()UnityEditor.AudioUtilstatic
GetMusicChannelCount(AudioClip clip)UnityEditor.AudioUtilstatic
GetSampleCount(AudioClip clip)UnityEditor.AudioUtilstatic
GetSoundCompressionFormat(AudioClip clip)UnityEditor.AudioUtilstatic
GetSoundSize(AudioClip clip)UnityEditor.AudioUtilstatic
GetTargetPlatformSoundCompressionFormat(AudioClip clip)UnityEditor.AudioUtilstatic
GetWaveForm(AudioClip clip, int channel, float width, float height)UnityEditor.AudioUtilstatic
GetWaveFormFast(AudioClip clip, int channel, int fromSample, int toSample, float width, float height)UnityEditor.AudioUtilstatic
HasPreview(AudioClip clip)UnityEditor.AudioUtilstatic
HaveAudioCallback(MonoBehaviour behaviour)UnityEditor.AudioUtilstatic
Is3D(AudioClip clip)UnityEditor.AudioUtilstatic
IsClipPlaying(AudioClip clip)UnityEditor.AudioUtilstatic
IsCompressed(AudioClip clip)UnityEditor.AudioUtilstatic
IsMOD(AudioClip clip)UnityEditor.AudioUtilstatic
IsMovieAudio(AudioClip clip)UnityEditor.AudioUtilstatic
IsPreviewClipPlaying()UnityEditor.AudioUtilstatic
IsStramed(AudioClip clip)UnityEditor.AudioUtilstatic
IsTrackerFile(AudioClip clip)UnityEditor.AudioUtilstatic
LoopClip(AudioClip clip, bool on)UnityEditor.AudioUtilstatic
PauseClip(AudioClip clip)UnityEditor.AudioUtilstatic
PlayClip(AudioClip clip, int startSample, bool loop)UnityEditor.AudioUtilstatic
PlayClip(AudioClip clip, int startSample)UnityEditor.AudioUtilstatic
PlayClip(AudioClip clip)UnityEditor.AudioUtilstatic
PlayPreviewClip(AudioClip clip, int startSample, bool loop)UnityEditor.AudioUtilstatic
ResumeClip(AudioClip clip)UnityEditor.AudioUtilstatic
SetClipSamplePosition(AudioClip clip, int iSamplePosition)UnityEditor.AudioUtilstatic
SetListenerTransform(Transform t)UnityEditor.AudioUtilstatic
StopAllClips()UnityEditor.AudioUtilstatic
StopClip(AudioClip clip)UnityEditor.AudioUtilstatic
UpdateAudio()UnityEditor.AudioUtilstatic