Jacky's Simple Audio Manager  3.0.0-preview
A decentralized audio playing system for Unity, designed for simplicity and built to scale!
JSAM.MusicChannelHelper Member List

This is the complete list of members for JSAM.MusicChannelHelper, including all inherited members.

ApplyEffects()JSAM.BaseAudioChannelHelper< MusicFileObject >
AssignNewAudioClip()JSAM.BaseAudioChannelHelper< MusicFileObject >
AudioFileJSAM.BaseAudioChannelHelper< MusicFileObject >
audioFileJSAM.BaseAudioChannelHelper< MusicFileObject >protected
AudioSourceJSAM.BaseAudioChannelHelper< MusicFileObject >
BeginFadeIn(float fadeTime)JSAM.BaseAudioChannelHelper< MusicFileObject >
BeginFadeOut(float fadeTime)JSAM.BaseAudioChannelHelper< MusicFileObject >
chorusFilterJSAM.BaseAudioChannelHelper< MusicFileObject >protected
ClearEffects()JSAM.BaseAudioChannelHelper< MusicFileObject >
ClearProperties()JSAM.BaseAudioChannelHelper< MusicFileObject >protected
defaultMixerGroupJSAM.BaseAudioChannelHelper< MusicFileObject >protected
distortionFilterJSAM.BaseAudioChannelHelper< MusicFileObject >protected
echoFilterJSAM.BaseAudioChannelHelper< MusicFileObject >protected
FadeIn(float fadeTime)JSAM.BaseAudioChannelHelper< MusicFileObject >protected
FadeOut(float fadeTime)JSAM.MusicChannelHelperprotectedvirtual
highPassFilterJSAM.BaseAudioChannelHelper< MusicFileObject >protected
Init(AudioMixerGroup defaultGroup)JSAM.BaseAudioChannelHelper< MusicFileObject >
IsFreeJSAM.BaseAudioChannelHelper< MusicFileObject >
LoopEndJSAM.BaseAudioChannelHelper< MusicFileObject >protected
LoopStartJSAM.BaseAudioChannelHelper< MusicFileObject >protected
lowPassFilterJSAM.BaseAudioChannelHelper< MusicFileObject >protected
OnDisable()JSAM.MusicChannelHelperprotectedvirtual
OnEnable()JSAM.MusicChannelHelperprotectedvirtual
OnTimeScaleChanged(float previousTimeScale)JSAM.BaseAudioChannelHelper< MusicFileObject >protectedvirtual
OnUpdateVolume(float volume)JSAM.BaseAudioChannelHelper< MusicFileObject >protected
originalParentJSAM.BaseAudioChannelHelper< MusicFileObject >protected
Play(MusicFileObject file)JSAM.MusicChannelHelper
BaseAudioChannelHelper< MusicFileObject >.Play(T file)JSAM.BaseAudioChannelHelper< MusicFileObject >virtual
ReservedJSAM.BaseAudioChannelHelper< MusicFileObject >
reverbFilterJSAM.BaseAudioChannelHelper< MusicFileObject >protected
SetSpatializationTarget(Transform target)JSAM.BaseAudioChannelHelper< MusicFileObject >virtual
SetSpatializationTarget(Vector3 position)JSAM.BaseAudioChannelHelper< MusicFileObject >virtual
SpatializationPositionJSAM.BaseAudioChannelHelper< MusicFileObject >
SpatializationTargetJSAM.BaseAudioChannelHelper< MusicFileObject >
Stop(bool stopInstantly=true)JSAM.MusicChannelHelpervirtual
Update()JSAM.BaseAudioChannelHelper< MusicFileObject >protectedvirtual
VolumeJSAM.MusicChannelHelperprotected