Jacky's Simple Audio Manager  3.0.0-preview
A decentralized audio playing system for Unity, designed for simplicity and built to scale!
JSAM.BaseAudioChannelHelper< T > Member List

This is the complete list of members for JSAM.BaseAudioChannelHelper< T >, including all inherited members.

ApplyEffects()JSAM.BaseAudioChannelHelper< T >
AssignNewAudioClip()JSAM.BaseAudioChannelHelper< T >
AudioFileJSAM.BaseAudioChannelHelper< T >
audioFileJSAM.BaseAudioChannelHelper< T >protected
AudioSourceJSAM.BaseAudioChannelHelper< T >
BeginFadeIn(float fadeTime)JSAM.BaseAudioChannelHelper< T >
BeginFadeOut(float fadeTime)JSAM.BaseAudioChannelHelper< T >
chorusFilterJSAM.BaseAudioChannelHelper< T >protected
ClearEffects()JSAM.BaseAudioChannelHelper< T >
ClearProperties()JSAM.BaseAudioChannelHelper< T >protected
defaultMixerGroupJSAM.BaseAudioChannelHelper< T >protected
distortionFilterJSAM.BaseAudioChannelHelper< T >protected
echoFilterJSAM.BaseAudioChannelHelper< T >protected
FadeIn(float fadeTime)JSAM.BaseAudioChannelHelper< T >protected
FadeOut(float fadeTime)JSAM.BaseAudioChannelHelper< T >protectedvirtual
highPassFilterJSAM.BaseAudioChannelHelper< T >protected
Init(AudioMixerGroup defaultGroup)JSAM.BaseAudioChannelHelper< T >
IsFreeJSAM.BaseAudioChannelHelper< T >
LoopEndJSAM.BaseAudioChannelHelper< T >protected
LoopStartJSAM.BaseAudioChannelHelper< T >protected
lowPassFilterJSAM.BaseAudioChannelHelper< T >protected
OnDisable()JSAM.BaseAudioChannelHelper< T >protectedvirtual
OnEnable()JSAM.BaseAudioChannelHelper< T >protectedvirtual
OnTimeScaleChanged(float previousTimeScale)JSAM.BaseAudioChannelHelper< T >protectedvirtual
OnUpdateVolume(float volume)JSAM.BaseAudioChannelHelper< T >protected
originalParentJSAM.BaseAudioChannelHelper< T >protected
Play(T file)JSAM.BaseAudioChannelHelper< T >virtual
ReservedJSAM.BaseAudioChannelHelper< T >
reverbFilterJSAM.BaseAudioChannelHelper< T >protected
SetSpatializationTarget(Transform target)JSAM.BaseAudioChannelHelper< T >virtual
SetSpatializationTarget(Vector3 position)JSAM.BaseAudioChannelHelper< T >virtual
SpatializationPositionJSAM.BaseAudioChannelHelper< T >
SpatializationTargetJSAM.BaseAudioChannelHelper< T >
Stop(bool stopInstantly=true)JSAM.BaseAudioChannelHelper< T >virtual
Update()JSAM.BaseAudioChannelHelper< T >protectedvirtual
VolumeJSAM.BaseAudioChannelHelper< T >protected