Jacky's Simple Audio Manager  3.0.0-preview
A decentralized audio playing system for Unity, designed for simplicity and built to scale!
JSAM.AudioManagerInternal Member List

This is the complete list of members for JSAM.AudioManagerInternal, including all inherited members.

EPSILONJSAM.AudioManagerInternalstatic
FadeMainMusicOutInternal(float fadeOutTime)JSAM.AudioManagerInternal
FadeMusicInInternal(MusicFileObject music, float fadeInTime, bool isMain)JSAM.AudioManagerInternal
FadeMusicOutInternal(MusicFileObject music, float fadeOutTime)JSAM.AudioManagerInternal
FadeMusicOutInternal(MusicChannelHelper helper, float fadeOutTime)JSAM.AudioManagerInternal
GetFreeMusicHelper()JSAM.AudioManagerInternal
GetFreeSoundHelper()JSAM.AudioManagerInternal
IsMusicPlayingInternal(MusicFileObject a, Transform trans=null)JSAM.AudioManagerInternal
IsMusicPlayingInternal(MusicFileObject s, Vector3 pos)JSAM.AudioManagerInternal
IsSoundPlayingInternal(SoundFileObject s, Transform trans)JSAM.AudioManagerInternal
IsSoundPlayingInternal(SoundFileObject s, Vector3 pos)JSAM.AudioManagerInternal
LoadVolumeSettings()JSAM.AudioManagerInternal
mainMusicJSAM.AudioManagerInternal
MasterMutedJSAM.AudioManagerInternal
MasterVolumeJSAM.AudioManagerInternal
ModifiedMasterVolumeJSAM.AudioManagerInternal
ModifiedMusicVolumeJSAM.AudioManagerInternal
ModifiedSoundVolumeJSAM.AudioManagerInternal
MusicMutedJSAM.AudioManagerInternal
MusicVolumeJSAM.AudioManagerInternal
OnSpatializeFixedUpdateJSAM.AudioManagerInternalstatic
OnSpatializeLateUpdateJSAM.AudioManagerInternalstatic
OnSpatializeUpdateJSAM.AudioManagerInternalstatic
OnTimeScaleChangedJSAM.AudioManagerInternalstatic
PlayMusicInternal(MusicFileObject music, bool isMain)JSAM.AudioManagerInternal
PlayMusicInternal(MusicFileObject music, Transform newTransform=null, MusicChannelHelper helper=null)JSAM.AudioManagerInternal
PlayMusicInternal(MusicFileObject music, Vector3 position, MusicChannelHelper helper=null)JSAM.AudioManagerInternal
PlaySoundInternal(SoundFileObject sound, Transform newTransform=null, SoundChannelHelper helper=null)JSAM.AudioManagerInternal
PlaySoundInternal(SoundFileObject sound, Vector3 position, SoundChannelHelper helper=null)JSAM.AudioManagerInternal
RemovePlayingMusic(BaseAudioFileObject s, MusicChannelHelper h)JSAM.AudioManagerInternal
RemovePlayingSound(BaseAudioFileObject s, SoundChannelHelper h)JSAM.AudioManagerInternal
SaveVolumeSettings()JSAM.AudioManagerInternal
SoundMutedJSAM.AudioManagerInternal
SoundVolumeJSAM.AudioManagerInternal
StopAllSoundsInternal(bool stopInstantly=true)JSAM.AudioManagerInternal
StopMusicIfPlayingInternal(MusicFileObject music, Transform trans=null, bool stopInstantly=true)JSAM.AudioManagerInternal
StopMusicIfPlayingInternal(MusicFileObject music, Vector3 pos, bool stopInstantly=true)JSAM.AudioManagerInternal
StopMusicInternal(MusicFileObject music, Transform t, bool stopInstantly)JSAM.AudioManagerInternal
StopMusicInternal(MusicFileObject s, Vector3 pos, bool stopInstantly)JSAM.AudioManagerInternal
StopSoundIfPlayingInternal(SoundFileObject sound, Transform trans=null, bool stopInstantly=true)JSAM.AudioManagerInternal
StopSoundIfPlayingInternal(SoundFileObject sound, Vector3 pos, bool stopInstantly=true)JSAM.AudioManagerInternal
StopSoundInternal(SoundFileObject s, Transform t=null, bool stopInstantly=true)JSAM.AudioManagerInternal
StopSoundInternal(SoundFileObject s, Vector3 pos, bool stopInstantly=true)JSAM.AudioManagerInternal
TryGetPlayingMusic(MusicFileObject a, out MusicChannelHelper helper)JSAM.AudioManagerInternal
TryGetPlayingSound(SoundFileObject s, out SoundChannelHelper helper)JSAM.AudioManagerInternal