Jacky's Simple Audio Manager
3.0.0-preview
A decentralized audio playing system for Unity, designed for simplicity and built to scale!
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This is the complete list of members for JSAM.AudioManager, including all inherited members.
AudioListener | JSAM.AudioManager | static |
DebugError(string consoleOutput) | JSAM.AudioManager | static |
DebugLog(string consoleOutput) | JSAM.AudioManager | static |
DebugWarning(string consoleOutput) | JSAM.AudioManager | static |
EstablishSingletonDominance() | JSAM.AudioManager | |
FadeMainMusicOut(float fadeOutTime) | JSAM.AudioManager | static |
FadeMusicIn(MusicFileObject music, float fadeInTime, bool isMainmusic=false) | JSAM.AudioManager | static |
FadeMusicIn< T >(T music, float fadeInTime, bool isMainmusic=false) | JSAM.AudioManager | static |
FadeMusicOut(MusicChannelHelper helper, float fadeOutTime) | JSAM.AudioManager | |
FadeMusicOut< T >(T music, float fadeOutTime) | JSAM.AudioManager | static |
GetMusicSafe< T >(T music) | JSAM.AudioManager | static |
GetSoundSafe< T >(T sound) | JSAM.AudioManager | static |
Initialized | JSAM.AudioManager | |
Instance | JSAM.AudioManager | static |
InternalInstance | JSAM.AudioManager | static |
IsMusicPlaying(MusicFileObject music) | JSAM.AudioManager | static |
IsMusicPlaying< T >(T music) | JSAM.AudioManager | static |
IsSoundPlaying(SoundFileObject sound, Transform transform=null) | JSAM.AudioManager | static |
IsSoundPlaying(SoundFileObject sound, Vector3 position) | JSAM.AudioManager | static |
IsSoundPlaying< T >(T sound, Transform transform=null) | JSAM.AudioManager | static |
IsSoundPlaying< T >(T sound, Vector3 position) | JSAM.AudioManager | static |
Library | JSAM.AudioManager | |
MainMusic | JSAM.AudioManager | static |
MainMusicEnumAsInt | JSAM.AudioManager | static |
MainMusicHelper | JSAM.AudioManager | static |
MasterMuted | JSAM.AudioManager | static |
MasterVolume | JSAM.AudioManager | static |
MusicMuted | JSAM.AudioManager | static |
MusicVolume | JSAM.AudioManager | static |
OnAudioManagerInitialized | JSAM.AudioManager | static |
OnMasterVolumeChanged | JSAM.AudioManager | static |
OnMusicPlayed | JSAM.AudioManager | static |
OnMusicVolumeChanged | JSAM.AudioManager | static |
OnSoundPlayed | JSAM.AudioManager | static |
OnSoundVolumeChanged | JSAM.AudioManager | static |
PlayMusic(MusicFileObject music, bool isMainMusic) | JSAM.AudioManager | static |
PlayMusic(MusicFileObject music, Transform transform=null, MusicChannelHelper helper=null) | JSAM.AudioManager | static |
PlayMusic(MusicFileObject music, Vector3 position, MusicChannelHelper helper=null) | JSAM.AudioManager | static |
PlayMusic< T >(T music, bool isMainMusic) | JSAM.AudioManager | static |
PlayMusic< T >(T music, Transform transform=null, MusicChannelHelper helper=null) | JSAM.AudioManager | static |
PlayMusic< T >(T music, Vector3 position, MusicChannelHelper helper=null) | JSAM.AudioManager | static |
PlaySound(SoundFileObject sound, Transform transform=null, SoundChannelHelper helper=null) | JSAM.AudioManager | static |
PlaySound(SoundFileObject sound, Vector3 position, SoundChannelHelper helper=null) | JSAM.AudioManager | static |
PlaySound< T >(T sound, Transform transform=null, SoundChannelHelper helper=null) | JSAM.AudioManager | static |
PlaySound< T >(T sound, Vector3 position, SoundChannelHelper helper=null) | JSAM.AudioManager | static |
SetMasterVolume(float newVolume) | JSAM.AudioManager | static |
SetMusicVolume(float newVolume) | JSAM.AudioManager | static |
SetSoundVolume(float newVolume) | JSAM.AudioManager | static |
SoundMuted | JSAM.AudioManager | static |
SoundVolume | JSAM.AudioManager | static |
StopAllSounds(bool stopInstantly=true) | JSAM.AudioManager | static |
StopMusic(MusicFileObject music, Transform transform=null, bool stopInstantly=true) | JSAM.AudioManager | static |
StopMusic(MusicFileObject music, Vector3 position, bool stopInstantly=true) | JSAM.AudioManager | static |
StopMusic< T >(T music, Transform transform=null, bool stopInstantly=true) | JSAM.AudioManager | static |
StopMusic< T >(T music, Vector3 position, bool stopInstantly=true) | JSAM.AudioManager | static |
StopMusicIfPlaying(MusicFileObject music, Transform transform=null, bool stopInstantly=true) | JSAM.AudioManager | static |
StopMusicIfPlaying(MusicFileObject music, Vector3 position, bool stopInstantly=true) | JSAM.AudioManager | static |
StopMusicIfPlaying< T >(T music, Transform transform=null, bool stopInstantly=true) | JSAM.AudioManager | static |
StopMusicIfPlaying< T >(T music, Vector3 position, bool stopInstantly=true) | JSAM.AudioManager | static |
StopSound(SoundFileObject sound, Transform transform=null, bool stopInstantly=true) | JSAM.AudioManager | static |
StopSound(SoundFileObject sound, Vector3 position, bool stopInstantly=true) | JSAM.AudioManager | static |
StopSound< T >(T sound, Transform transform=null, bool stopInstantly=true) | JSAM.AudioManager | static |
StopSound< T >(T sound, Vector3 position, bool stopInstantly=true) | JSAM.AudioManager | static |
StopSoundIfPlaying(SoundFileObject sound, Transform transform=null, bool stopInstantly=true) | JSAM.AudioManager | static |
StopSoundIfPlaying(SoundFileObject sound, Vector3 position, bool stopInstantly=true) | JSAM.AudioManager | static |
StopSoundIfPlaying< T >(T sound, Transform transform=null, bool stopInstantly=true) | JSAM.AudioManager | static |
StopSoundIfPlaying< T >(T sound, Vector3 position, bool stopInstantly=true) | JSAM.AudioManager | static |
TryGetPlayingMusic(MusicFileObject music, out MusicChannelHelper helper) | JSAM.AudioManager | static |
TryGetPlayingMusic< T >(T music, out MusicChannelHelper helper) | JSAM.AudioManager | static |
TryGetPlayingSound(SoundFileObject sound, out SoundChannelHelper helper) | JSAM.AudioManager | static |
TryGetPlayingSound< T >(T sound, out SoundChannelHelper helper) | JSAM.AudioManager | static |