Jacky's Simple Audio Manager  3.0.0-preview
A decentralized audio playing system for Unity, designed for simplicity and built to scale!
JSAM.AudioManager Member List

This is the complete list of members for JSAM.AudioManager, including all inherited members.

AudioListenerJSAM.AudioManagerstatic
DebugError(string consoleOutput)JSAM.AudioManagerstatic
DebugLog(string consoleOutput)JSAM.AudioManagerstatic
DebugWarning(string consoleOutput)JSAM.AudioManagerstatic
EstablishSingletonDominance()JSAM.AudioManager
FadeMainMusicOut(float fadeOutTime)JSAM.AudioManagerstatic
FadeMusicIn(MusicFileObject music, float fadeInTime, bool isMainmusic=false)JSAM.AudioManagerstatic
FadeMusicIn< T >(T music, float fadeInTime, bool isMainmusic=false)JSAM.AudioManagerstatic
FadeMusicOut(MusicChannelHelper helper, float fadeOutTime)JSAM.AudioManager
FadeMusicOut< T >(T music, float fadeOutTime)JSAM.AudioManagerstatic
GetMusicSafe< T >(T music)JSAM.AudioManagerstatic
GetSoundSafe< T >(T sound)JSAM.AudioManagerstatic
InitializedJSAM.AudioManager
InstanceJSAM.AudioManagerstatic
InternalInstanceJSAM.AudioManagerstatic
IsMusicPlaying(MusicFileObject music)JSAM.AudioManagerstatic
IsMusicPlaying< T >(T music)JSAM.AudioManagerstatic
IsSoundPlaying(SoundFileObject sound, Transform transform=null)JSAM.AudioManagerstatic
IsSoundPlaying(SoundFileObject sound, Vector3 position)JSAM.AudioManagerstatic
IsSoundPlaying< T >(T sound, Transform transform=null)JSAM.AudioManagerstatic
IsSoundPlaying< T >(T sound, Vector3 position)JSAM.AudioManagerstatic
LibraryJSAM.AudioManager
MainMusicJSAM.AudioManagerstatic
MainMusicEnumAsIntJSAM.AudioManagerstatic
MainMusicHelperJSAM.AudioManagerstatic
MasterMutedJSAM.AudioManagerstatic
MasterVolumeJSAM.AudioManagerstatic
MusicMutedJSAM.AudioManagerstatic
MusicVolumeJSAM.AudioManagerstatic
OnAudioManagerInitializedJSAM.AudioManagerstatic
OnMasterVolumeChangedJSAM.AudioManagerstatic
OnMusicPlayedJSAM.AudioManagerstatic
OnMusicVolumeChangedJSAM.AudioManagerstatic
OnSoundPlayedJSAM.AudioManagerstatic
OnSoundVolumeChangedJSAM.AudioManagerstatic
PlayMusic(MusicFileObject music, bool isMainMusic)JSAM.AudioManagerstatic
PlayMusic(MusicFileObject music, Transform transform=null, MusicChannelHelper helper=null)JSAM.AudioManagerstatic
PlayMusic(MusicFileObject music, Vector3 position, MusicChannelHelper helper=null)JSAM.AudioManagerstatic
PlayMusic< T >(T music, bool isMainMusic)JSAM.AudioManagerstatic
PlayMusic< T >(T music, Transform transform=null, MusicChannelHelper helper=null)JSAM.AudioManagerstatic
PlayMusic< T >(T music, Vector3 position, MusicChannelHelper helper=null)JSAM.AudioManagerstatic
PlaySound(SoundFileObject sound, Transform transform=null, SoundChannelHelper helper=null)JSAM.AudioManagerstatic
PlaySound(SoundFileObject sound, Vector3 position, SoundChannelHelper helper=null)JSAM.AudioManagerstatic
PlaySound< T >(T sound, Transform transform=null, SoundChannelHelper helper=null)JSAM.AudioManagerstatic
PlaySound< T >(T sound, Vector3 position, SoundChannelHelper helper=null)JSAM.AudioManagerstatic
SetMasterVolume(float newVolume)JSAM.AudioManagerstatic
SetMusicVolume(float newVolume)JSAM.AudioManagerstatic
SetSoundVolume(float newVolume)JSAM.AudioManagerstatic
SoundMutedJSAM.AudioManagerstatic
SoundVolumeJSAM.AudioManagerstatic
StopAllSounds(bool stopInstantly=true)JSAM.AudioManagerstatic
StopMusic(MusicFileObject music, Transform transform=null, bool stopInstantly=true)JSAM.AudioManagerstatic
StopMusic(MusicFileObject music, Vector3 position, bool stopInstantly=true)JSAM.AudioManagerstatic
StopMusic< T >(T music, Transform transform=null, bool stopInstantly=true)JSAM.AudioManagerstatic
StopMusic< T >(T music, Vector3 position, bool stopInstantly=true)JSAM.AudioManagerstatic
StopMusicIfPlaying(MusicFileObject music, Transform transform=null, bool stopInstantly=true)JSAM.AudioManagerstatic
StopMusicIfPlaying(MusicFileObject music, Vector3 position, bool stopInstantly=true)JSAM.AudioManagerstatic
StopMusicIfPlaying< T >(T music, Transform transform=null, bool stopInstantly=true)JSAM.AudioManagerstatic
StopMusicIfPlaying< T >(T music, Vector3 position, bool stopInstantly=true)JSAM.AudioManagerstatic
StopSound(SoundFileObject sound, Transform transform=null, bool stopInstantly=true)JSAM.AudioManagerstatic
StopSound(SoundFileObject sound, Vector3 position, bool stopInstantly=true)JSAM.AudioManagerstatic
StopSound< T >(T sound, Transform transform=null, bool stopInstantly=true)JSAM.AudioManagerstatic
StopSound< T >(T sound, Vector3 position, bool stopInstantly=true)JSAM.AudioManagerstatic
StopSoundIfPlaying(SoundFileObject sound, Transform transform=null, bool stopInstantly=true)JSAM.AudioManagerstatic
StopSoundIfPlaying(SoundFileObject sound, Vector3 position, bool stopInstantly=true)JSAM.AudioManagerstatic
StopSoundIfPlaying< T >(T sound, Transform transform=null, bool stopInstantly=true)JSAM.AudioManagerstatic
StopSoundIfPlaying< T >(T sound, Vector3 position, bool stopInstantly=true)JSAM.AudioManagerstatic
TryGetPlayingMusic(MusicFileObject music, out MusicChannelHelper helper)JSAM.AudioManagerstatic
TryGetPlayingMusic< T >(T music, out MusicChannelHelper helper)JSAM.AudioManagerstatic
TryGetPlayingSound(SoundFileObject sound, out SoundChannelHelper helper)JSAM.AudioManagerstatic
TryGetPlayingSound< T >(T sound, out SoundChannelHelper helper)JSAM.AudioManagerstatic